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Edit Guide Mesh and Final Mesh Simultaneously

Does your modeling technique revolve around the Shrinkwrap workflow? Are you in search of a less destructive, more concept modeling-friendly approach? Have you ever thought about editing both the Guide Mesh and Final Mesh simultaneously? If so, the Guide Mesh <> Final Mesh Editor (optimized for Blender 4 from version 1.5 onwards) is probably just what you need.

DIFFICULTY

Advanced

Category

MODELING

back to blender tips

Edit Guide Mesh and Final Mesh Simultaneously

Does your modeling technique revolve around the Shrinkwrap workflow? Are you in search of a less destructive, more concept modeling-friendly approach? Have you ever thought about editing both the Guide Mesh and Final Mesh simultaneously? If so, the Guide Mesh <> Final Mesh Editor (optimized for Blender 4 from version 1.5 onwards) is probably just what you need.

DIFFICULTY

Advanced

Category

MODELING

back to blender tips

Edit Guide Mesh and Final Mesh Simultaneously

Does your modeling technique revolve around the Shrinkwrap workflow? Are you in search of a less destructive, more concept modeling-friendly approach? Have you ever thought about editing both the Guide Mesh and Final Mesh simultaneously? If so, the Guide Mesh <> Final Mesh Editor (optimized for Blender 4 from version 1.5 onwards) is probably just what you need.

DIFFICULTY

Advanced

Category

MODELING

back to blender tips

Edit Guide Mesh and Final Mesh Simultaneously

Does your modeling technique revolve around the Shrinkwrap workflow? Are you in search of a less destructive, more concept modeling-friendly approach? Have you ever thought about editing both the Guide Mesh and Final Mesh simultaneously? If so, the Guide Mesh <> Final Mesh Editor (optimized for Blender 4 from version 1.5 onwards) is probably just what you need.

DIFFICULTY

Advanced

Category

MODELING

Guide mesh <> Final Mesh Editor V 1.5.6

Guide mesh <> Final Mesh Editor V 1.5.6

Guide mesh <> Final Mesh Editor
V 1.5.6

Why did I create this addon?

What functionalities does the add-on offer?

How does it work in a nutshell?

What if I already have a Final Mesh and wish to utilize the add-on?

Last notes

Why did I create this addon?

What functionalities does the add-on offer?

How does it work in a nutshell?

What if I already have a Final Mesh and wish to utilize the add-on?

Last notes

Why did I create this addon?

What functionalities does the add-on offer?

How does it work in a nutshell?

What if I already have a Final Mesh and wish to utilize the add-on?

Last notes

Guide Mesh <> Final Mesh Editor setup

Guide Mesh <> Final Mesh Setup

Pie Menu - Object Mode

Establish the Guide Mesh <> Final Mesh relationship from your selection. This script will: rename the meshes, add necessary modifiers and vertex groups, parent them, and allocate them to their corresponding collections.

Guide Mesh <> Final Mesh Editor setup

Guide Mesh <> Final Mesh Setup

Pie Menu - Object Mode

Establish the Guide Mesh <> Final Mesh relationship from your selection. This script will: rename the meshes, add necessary modifiers and vertex groups, parent them, and allocate them to their corresponding collections.

Guide Mesh <> Final Mesh Editor setup

Guide Mesh <> Final Mesh Setup

Pie Menu - Object Mode

Establish the Guide Mesh <> Final Mesh relationship from your selection. This script will: rename the meshes, add necessary modifiers and vertex groups, parent them, and allocate them to their corresponding collections.

Guide Mesh <> Final Mesh Editor Dual Mesh Edit Mode

Dual Mesh Edit Mode

Pie Menu - Object Mode

Automatically selects the Guide and Final Mesh designated in your pie menu (accessible via the N panel), irrespective of their visibility or selection status, and switches to edit mode.

Guide Mesh <> Final Mesh Editor Dual Mesh Edit Mode

Dual Mesh Edit Mode

Pie Menu - Object Mode

Automatically selects the Guide and Final Mesh designated in your pie menu (accessible via the N panel), irrespective of their visibility or selection status, and switches to edit mode.

Guide Mesh <> Final Mesh Editor Dual Mesh Edit Mode

Dual Mesh Edit Mode

Pie Menu - Object Mode

Automatically selects the Guide and Final Mesh designated in your pie menu (accessible via the N panel), irrespective of their visibility or selection status, and switches to edit mode.

Guide Mesh <> Final Mesh Editor Isolation Modes

Isolate Guide Mesh / Isolate Final Mesh / Reveal all

Pie Menu - Edit Mode

While in Dual Mesh Edit Mode, this function enables you to isolate the mesh you wish to concentrate on. It displays a text at the top of the viewport as a reminder.

Guide Mesh <> Final Mesh Editor Isolation Modes

Isolate Guide Mesh / Isolate Final Mesh / Reveal all

Pie Menu - Edit Mode

While in Dual Mesh Edit Mode, this function enables you to isolate the mesh you wish to concentrate on. It displays a text at the top of the viewport as a reminder.

Guide Mesh <> Final Mesh Editor Isolation Modes

Isolate Guide Mesh / Isolate Final Mesh / Reveal all

Pie Menu - Edit Mode

While in Dual Mesh Edit Mode, this function enables you to isolate the mesh you wish to concentrate on. It displays a text at the top of the viewport as a reminder.

Guide Mesh <> Final Mesh Editor Panel Gap Creator

Set/Undo Panel Gap

Pie Menu - Edit Mode

Based on your selection, this function transforms a series of edges into a Panel Gap. To revert the panel gap, select all its vertices with X-ray or Automatic Nearby Selection enabled, then click 'Undo Panel Gap". Ensure you're on your Final Mesh for optimal results.

Guide Mesh <> Final Mesh Editor Panel Gap Creator

Set/Undo Panel Gap

Pie Menu - Edit Mode

Based on your selection, this function transforms a series of edges into a Panel Gap. To revert the panel gap, select all its vertices with X-ray or Automatic Nearby Selection enabled, then click 'Undo Panel Gap". Ensure you're on your Final Mesh for optimal results.

Guide Mesh <> Final Mesh Editor Panel Gap Creator

Set/Undo Panel Gap

Pie Menu - Edit Mode

Based on your selection, this function transforms a series of edges into a Panel Gap. To revert the panel gap, select all its vertices with X-ray or Automatic Nearby Selection enabled, then click 'Undo Panel Gap". Ensure you're on your Final Mesh for optimal results.

Proximity Selection (Single object)

Proximity Selection (Single object)

Pie Menu - Edit Mode

Togglable function that passively and automatically selects nearby geometries based on your selection. Ideal for fine-tuning panel gaps. Doesn't support deselection (in case of a mis-click, CTRL+Z is your friend).

Proximity Selection (Single object)

Proximity Selection (Single object)

Pie Menu - Edit Mode

Togglable function that passively and automatically selects nearby geometries based on your selection. Ideal for fine-tuning panel gaps. Doesn't support deselection (in case of a mis-click, CTRL+Z is your friend).

Proximity Selection (Single object)

Proximity Selection (Single object)

Pie Menu - Edit Mode

Togglable function that passively and automatically selects nearby geometries based on your selection. Ideal for fine-tuning panel gaps. Doesn't support deselection (in case of a mis-click, CTRL+Z is your friend).

Proximity Selection (Multi object)

(Beta) Proximity Selection (Multi object)

Pie Menu - Edit Mode

Similar to the previous feature, this function searches and selects across all meshes in Edit Mode. Ideal for fine-tuning panel gaps and Guide Mesh. Doesn't support deselection (in case of a mis-click, CTRL+Z is your friend).

Proximity Selection (Multi object)

(Beta) Proximity Selection (Multi object)

Pie Menu - Edit Mode

Similar to the previous feature, this function searches and selects across all meshes in Edit Mode. Ideal for fine-tuning panel gaps and Guide Mesh. Doesn't support deselection (in case of a mis-click, CTRL+Z is your friend).

Proximity Selection (Multi object)

(Beta) Proximity Selection (Multi object)

Pie Menu - Edit Mode

Similar to the previous feature, this function searches and selects across all meshes in Edit Mode. Ideal for fine-tuning panel gaps and Guide Mesh. Doesn't support deselection (in case of a mis-click, CTRL+Z is your friend).

Guide Mesh <> Final Mesh Editor Overlapping Vertex Lister

Overlapping Vertex Lister

Pie menu - Edit Mode

Based on your selection, detects and gives you a list of the vertices that share the same coordinates. Ideal for selecting a specific vertex in densely populated areas.

Guide Mesh <> Final Mesh Editor Overlapping Vertex Lister

Overlapping Vertex Lister

Pie menu - Edit Mode

Based on your selection, detects and gives you a list of the vertices that share the same coordinates. Ideal for selecting a specific vertex in densely populated areas.

Guide Mesh <> Final Mesh Editor Overlapping Vertex Lister

Overlapping Vertex Lister

Pie menu - Edit Mode

Based on your selection, detects and gives you a list of the vertices that share the same coordinates. Ideal for selecting a specific vertex in densely populated areas.

Guide Mesh <> Final Mesh Editor Snap'Adjust Mode

Snap'Adjust

Pie Menu - Object Mode

Open both meshes with some snapping presets, allowing you to adjust one mesh onto another.

Guide Mesh <> Final Mesh Editor Snap'Adjust Mode

Snap'Adjust

Pie Menu - Object Mode

Open both meshes with some snapping presets, allowing you to adjust one mesh onto another.

Guide Mesh <> Final Mesh Editor Snap'Adjust Mode

Snap'Adjust

Pie Menu - Object Mode

Open both meshes with some snapping presets, allowing you to adjust one mesh onto another.

Guide Mesh <> Final Mesh Editor Final Mesh Display

Final Mesh Display

Pie Menu - Object + Edit Mode

Quickly change your Guide Mesh's viewport display settings.

Guide Mesh <> Final Mesh Editor Final Mesh Display

Final Mesh Display

Pie Menu - Object + Edit Mode

Quickly change your Guide Mesh's viewport display settings.

Guide Mesh <> Final Mesh Editor Final Mesh Display

Final Mesh Display

Pie Menu - Object + Edit Mode

Quickly change your Guide Mesh's viewport display settings.

Final Mesh Modifiers

Pie Menu - Edit Mode

Requires Blender's Modifier Tools Addon to be enabled. Effortlessly toggle your Final Mesh's modifiers on and off for improved performance.



Final Mesh Modifiers

Pie Menu - Edit Mode

Requires Blender's Modifier Tools Addon to be enabled. Effortlessly toggle your Final Mesh's modifiers on and off for improved performance.



Final Mesh Modifiers

Pie Menu - Edit Mode

Requires Blender's Modifier Tools Addon to be enabled. Effortlessly toggle your Final Mesh's modifiers on and off for improved performance.



Guide Mesh <> Final Mesh Editor Sync Selection Across Multiple Meshes

Sync Selection Across Multiple Meshes

Pie Menu - Edit Mode

Similar to Proximity Selection (Multi object) but not automated, this feature detects any vertices, edges, and faces on other meshes that share the same coordinates as your selection.

Guide Mesh <> Final Mesh Editor Sync Selection Across Multiple Meshes

Sync Selection Across Multiple Meshes

Pie Menu - Edit Mode

Similar to Proximity Selection (Multi object) but not automated, this feature detects any vertices, edges, and faces on other meshes that share the same coordinates as your selection.

Guide Mesh <> Final Mesh Editor Sync Selection Across Multiple Meshes

Sync Selection Across Multiple Meshes

Pie Menu - Edit Mode

Similar to Proximity Selection (Multi object) but not automated, this feature detects any vertices, edges, and faces on other meshes that share the same coordinates as your selection.

Guide Mesh <> Final Mesh Editor Version Manager N-Panel

Version Manager

N-panel

Collection system for handling multiple variants in the add-on's pie menu. Easily select, manipulate, and assign Guide Mesh <> Final Mesh pairs.

Guide Mesh <> Final Mesh Editor Version Manager N-Panel

Version Manager

N-panel

Collection system for handling multiple variants in the add-on's pie menu. Easily select, manipulate, and assign Guide Mesh <> Final Mesh pairs.

Guide Mesh <> Final Mesh Editor Version Manager N-Panel

Version Manager

N-panel

Collection system for handling multiple variants in the add-on's pie menu. Easily select, manipulate, and assign Guide Mesh <> Final Mesh pairs.

This addon is in constant evolution and may have some bugs.

This addon is in constant evolution and may have some bugs.

Happy Blending!

Happy Blending!

©2024 1P2D

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©2024 1P2D

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