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10:09:58 AM

10:09:58

Sketching style with no node required

Sketching style with no node required

Occasionally, a classic black and white illustration is the most effective way to communicate an idea. This straightforward technique saves you the hassle of configuring material nodes. Simply follow the instructions, capture a screenshot of your work, and refine it in Photoshop.

Software
Software
Blender
Blender
Category
Category
Shaders
Shaders
DIFFICULTY
DIFFICULTY
Beginner
Beginner
Scripts

Pair manager

Pair manager

N-Panel

>

Pair Manager

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New

Use this tool to do…

New

N-Panel

>

Pair Manager

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New

GUIDE/FINAL MESH SETUP

GUIDE/FINAL MESH SETUP

Set your Viewport Shading to Solid Shading (Flat) with the following settings

Object Mode

>

Pie Menu

>

Auto Setup

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Set your Viewport Shading to Solid Shading (Flat) with the following settings

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Set your Viewport Shading to Solid Shading (Flat) with the following settings

Object Mode

>

Pie Menu

>

Auto Setup

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Object Mode

>

Pie Menu

>

Manual Setup

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New

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New

Object Mode

>

Pie Menu

>

Manual Setup

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New

GUIDE/FINAL MESH EDITING

2. Manually set your materials’ Viewport Display settings so that they appear at the desired colors in the viewport

Object/Edit Mode

>

Pie Menu

>

Pair Edit Mode

To copy and paste a color between materials, hover over the color window, press CTRL+C (no need to click), then navigate to the other material and press CTRL+V in its color window. Keep in mind that the fewer colors, the better. Try to stick to black (or values of grey) and white.

2. Manually set your materials’ Viewport Display settings so that they appear at the desired colors in the viewport

To copy and paste a color between materials, hover over the color window, press CTRL+C (no need to click), then navigate to the other material and press CTRL+V in its color window. Keep in mind that the fewer colors, the better. Try to stick to black (or values of grey) and white.

2. Manually set your materials’ Viewport Display settings so that they appear at the desired colors in the viewport

To copy and paste a color between materials, hover over the color window, press CTRL+C (no need to click), then navigate to the other material and press CTRL+V in its color window. Keep in mind that the fewer colors, the better. Try to stick to black (or values of grey) and white.

Adjust the shadow settings to your liking (set a value of 1 to Shadow Focus to get a ‘cell-shading' effect)

Object/Edit Mode

>

Pie Menu

>

Isolate Mesh

Use this tool to do…

Updated

Adjust the shadow settings to your liking (set a value of 1 to Shadow Focus to get a ‘cell-shading' effect)

Use this tool to do…

Updated

Adjust the shadow settings to your liking (set a value of 1 to Shadow Focus to get a ‘cell-shading' effect)

Use this tool to do…

Updated

PANEL GAP TOOLS

SHOULD BE USED ON THE FINAL MESH

Edit Mode

>

Pie Menu

>

Detailing

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New

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New

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New

Edit Mode

>

Pie Menu

>

Detailing

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REFINEMENT TOOLS

Edit Mode

>

Pie Menu

>

Detailing

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Updated

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Updated

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Updated

Edit Mode

>

Pie Menu

>

Detailing

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Use this tool to do…

Use this tool to do…

Edit Mode

>

Pie Menu

>

Detailing

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Use this tool to do…

Use this tool to do…

Edit Mode

>

Pie Menu

>

Detailing

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New

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New

Use this tool to do…

New

Edit Mode

>

Pie Menu

>

Detailing

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Updated

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Updated

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Updated

Select overlapping geometry

PASSIVE METHOD

Edit Mode

>

Pie Menu

>

Proximity Selection

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Edit Mode

>

Pie Menu

>

Proximity Selection

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Edit Mode

>

Pie Menu

>

Proximity Selection

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Edit Mode

>

Pie Menu

>

Proximity Selection

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Select overlapping geometry

ACTIVE METHOD

Edit Mode

>

Pie Menu

>

More Tools

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New

Edit Mode

>

Pie Menu

>

More Tools

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New

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New

Edit Mode

>

Pie Menu

>

More tools

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Updated

Edit Mode

>

Pie Menu

>

More tools

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Updated

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Updated

Edit Mode

>

Pie Menu

>

More tools

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Edit Mode

>

Pie Menu

>

More tools

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Display

Display

Edit Mode

>

3D Viewport

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Updated

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Updated

Edit Mode

>

3D Viewport

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Updated

Object/Edit Mode

>

Pie Menu (bottom)

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Object/Edit Mode

>

Pie Menu (bottom)

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Object + Edit Mode

>

Pie Menu (bottom)

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Object + Edit Mode

>

Pie Menu (bottom)

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OTHER

OTHER

Object Mode

>

Pie Menu

>

Snapping Modes

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Object Mode

>

Pie Menu

>

Snapping Modes

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Object Mode

>

Pie Menu

>

Snapping Modes

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Use this tool to do…

Object Mode

>

Pie Menu

>

Snapping Modes

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  1. Set your Viewport Shading to Solid Shading (Flat) with the following settings




  1. Manually set your materials’ Viewport Display settings so that they appear at the desired colors in the viewport

To copy and paste a color between materials, hover over the color window, press CTRL+C (no need to click), then navigate to the other material and press CTRL+V in its color window. Keep in mind that the fewer colors, the better. Try to stick to black (or values of grey) and white.




  1. Tweak the cell-shading effect via the shadows menu




  1. To have additional dramatic ’construction’ lines, set your Viewport Overlays




  1. (Optional) Reduce the alpha value of your transparent material (can cause visual glitches with shadows on)




  1. Screenshot (Win + Shift + S) and polish in Photoshop.
  1. Set your Viewport Shading to Solid Shading (Flat) with the following settings




  1. Manually set your materials’ Viewport Display settings so that they appear at the desired colors in the viewport

To copy and paste a color between materials, hover over the color window, press CTRL+C (no need to click), then navigate to the other material and press CTRL+V in its color window. Keep in mind that the fewer colors, the better. Try to stick to black (or values of grey) and white.




  1. Tweak the cell-shading effect via the shadows menu




  1. To have additional dramatic ’construction’ lines, set your Viewport Overlays




  1. (Optional) Reduce the alpha value of your transparent material (can cause visual glitches with shadows on)




  1. Screenshot (Win + Shift + S) and polish in Photoshop.

Happy Blending!

Set Up the Component

Set your Supabase 'URL' and 'Key' properties. Then, connect a like button component that has 'Default' and 'Liked' variants, plus an 'Amount' component variable for the like counter.

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