Ever missed the famous Alias ‘chrome’ shader? This simple tutorial explains how to achieve a similar effect in Blender.
Get the Alias Matcaps and + Shading Plus Pie Menu here
Install the addon
Go to Blender > Preferences > Add-ons > Install and select the ZIP file called Shading_Plus.zip.
Install or update the matcaps via the addon preferences
Use the Shading + features
Material
Switch to Material Preview with the EEVEE render engine
EEVEE
Switch to Rendered Shading with the EEVEE render engine
Cycles
Switch to Rendered Shading with the Cycles render engine
Workbench
Switch to Rendered Shading with the Workbench (Solid Shading) render engine
Solid + Presets
Switch to Solid Shading with a quick access to a selection of presets:
Default: Blender's default Viewport Shading settings
Cell: flat colors with shadows enabled - works great in Workbench Rendered with the compositor enabled
(when Cell enabled) Unify colors: detect all your material colors in your scene, and apply them to your material's viewport display colors (within a limited range of colors to keep a cell-shading effect)
Alias1, 2 3 and 4: Alias most famous shaders
Red 1, Red 2, Fuel: other hard surface friendly shaders
User 1 and User2: customizable user profile.To set it up, set the profile of your choice via the Viewport Shading Panel, then click "Sync to User1"
HDRI
Studiolight/World: Switch between built-in HDRI (studiolights) and world HDRI
if Studiolights: switch between Blender's built-in Studiolights
Compositor
Turn on compositor and use some quick presets (WIP)
Misc
Sync shadows: sync shadow settings across all scenes in your file (where shadows are enabled)