difficulty
Intermediate
CATEGORY
UI
Navigating Blender's extensive array of menus, submenus, and shortcuts can be overwhelming. Throughout my career, I've developed a workflow that leans heavily on custom mouse mappings, maximizing efficiency.
difficulty
Advanced
CATEGORY
MODELING
Does your modeling technique revolve around the Shrinkwrap workflow? Are you in search of a less destructive, more concept modeling-friendly approach? Have you ever thought about editing both the Guide Mesh and Final Mesh simultaneously? If so, the Guide Mesh <> Final Mesh Editor (optimized for Blender 4 from version 1.5 onwards) is probably just what you need.
difficulty
Beginner
CATEGORY
UI
Ever missed the famous Alias ‘chrome’ shader? This simple tutorial explains how to achieve a similar effect in Blender.
difficulty
Beginner
CATEGORY
UI
Occasionally, a classic black and white illustration is the most effective way to communicate an idea. This straightforward technique saves you the hassle of configuring material nodes. Simply follow the instructions, capture a screenshot of your work, and refine it in Photoshop.